![]() ![]() When we started working on Sandrock, it was supposed to be a downloadable addition to My Time at Portia. Pathea Games has launched a My Time at Sandrock kickstarter campaign, looking to raise $100,000. So here we are again, hoping we can pull off the same magic! Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land!īut before you go on this unique adventure, we need your help to build My Time at Sandrock into the best experience it can be! We’re so grateful for your support on the Kickstarter for My Time at Portia back in 2018 it really helped propel that game into what it is today. Many people left, leaving the place in its vagarious state found today. At first, the city attracted many prospectors interested in an extensive supply of relics hidden beneath the desert, but, as time went on, the oasis dried up, leaving the city unable to sustain a large population. It was founded beside Martle’s Oasis on top of an ancient metropolis. Sandrock is a city-state located in the Eufaula Desert within the Alliance of Free Cities. It’s up to you and your trusty toolset to gather resources, construct machines, and fix up your workshop into a well-oiled production machine, and save the town from the jaws of economic ruin, as well as a few other unexpected complications. You'll take the role of a fledgling Builder to Sandrock. © 2020.Welcome back to the Alliance of Free Cities, and to the rugged mining town of Sandrock in My Time at Sandrock!įollow-up to Pathea Games' simulation RPG, My Time at Portia, you will build up a brand new workshop and help out a struggling town in the most epic and legendary ways imaginable! My Time at Sanrock and Pathea Games are trademarks or registered trademarks of Pathea Games. You will find everything you enjoyed about My Time at Portia and more, and you will feel right at home in the delightful life-sim RPG that is My Time at Sandrock. There is an original soundtrack with dynamic in-game music that reflects where the player is and what they're doing. Decide on whether to boost your crafting, combat or social skills depending on your play style.ĪND THERE’S MORE: You'll take your profits and convert the empty prairie lands around you into farmable land for a more leisurely lifestyle, then sell your crops, or transform them into delicious dishes. SKILL UP: Level up your character with a variety of skills to aid you in your adventures. NEW COMBAT: a revamped combat system that allows the player to quickly shift between melee combat and 3rd person shooting mechanics. MORE ELABORATE STORY AND DEEPER CHARACTERS: a vastly enriched storyline, hundreds of side-quests boasting over 30 completely new characters, each getting more attention than before with their own story to discover, as well as the return of a few familiar faces for fans of the series. Key Feature CUSTOMIZE AND BUILD YOUR WORKSHOP: You'll have an intricate set of machines that all work together to produce parts of huge structures for the town that you assemble piece by piece, or head to your worktable to craft hundreds of unique items that can help out individual townspeople or be placed throughout your own homestead.ĮXPLORE THE OPEN WORLD: You'll explore the vast deserts surrounding Sandrock, diving into ruins to find ancient relics from the Old World, facing the dangers of dungeons and their denizens, then return to your homestead with encumbering bags of treasure in tow. It’s up to you and your trusty toolset to gather resources, build machines, and fix up your workshop into a well-oiled production machine, and save the town from the jaws of economic ruin, as well as a few other unexpected complications. You'll take a job offer in the city-state of Sandrock, assume the role of a fledgling Builder being sent to a wild and rugged townscape. My Time at Sandrock – Just like My Time at Portia, takes place in a wholesome post-apocalyptic world around 300 years after the Day of Calamity. ![]()
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